The one who destroys the fleet of the other wins the game. When the game starts, click on a slot to shoot a missile. You can randomize their location by using the shuffle button located in the top right corner of the panel. Place your ships into the position by using the strategy panel. When you're paired with someone, the battle is just a few clicks away. To start your fight against other players, write a nickname and pick either quick match or create a match option. You can play both the solo and the multiplayer version, and your only goal is to defeat your enemy before they defeat you. Get your fleet into the position, because this naval battle is about to start. Can you survive against the constant attacks of your enemies? If they miss, play passes to the targeted player.In Battleship War Multiplayer, you can fight against the other players with the addition of the online multiplayer gameplay mode! Declaring war on the CPU enemies is effortless, so try your luck against real players around the world to test yourself. If the player scores a hit, they get another turn.Only the targeted player needs to announce if they've been missed, hit or sunk.On each player's turn, they choose another player to target, and announce a grid location.If you want a longer game, with more opportunities for diplomacy, betrayal and revenge, you could try this variation: Of course, you should decide the rule for ending the game before you start playing! You could also make it that the winner is the player who scored the most hits, with bonus points for sinking a boat - this requires you to keep score as the game goes along.Or, when someone's fleet is fully destroyed, the game ends, and the winner is the one with the least damage to their fleet.The winner is the last one left standing. When someone's fleet is fully destroyed, they drop out of the game.We didn't quite get to decide how exactly to end the game - when we played, I was about to win, when at the last second my 11-year old fired a lucky shot that simultaneously hit and sunk both my last boat and his elder brothers'. If anybody at all was hit, the player who made the hit gets another turn. If everybody was missed, play passes to the next player.(They don't have to announce which boat was sunk.) All the other players announce 'Miss' if they don't have a boat touching that cell, 'Hit' if they do, and 'Hit and Sunk' if all the cells spanned by one of their boats have now been hit.On their turn, a player calls out a cell location, for example, B9.Players take turns to try to bomb each others' battleships, as follows: Each player must place a single boat of length 5, two boats of length 4, three of length 3, and a single boat of length 2.Boats must be placed horizontally or vertically, not diagonally.Before the game starts, each player chooses where their battleships go on the grid.The rules we made up were simple enough, and mostly not much different from the normal rules of Battleships: Download the grids here, and print a whole bunch of copies - one for each player. So for the second game, I put together some printable game grids that let you keep track of multiple opponents at once. Our first game was very confusing, nobody was able to keep track of who had been hit, or where they'd already aimed. By the time the printer was warming up, he'd dragged his elder brother into the game as well - but how do you play Battleships with three players!? Sure, I said, and googled some grids to print out. The other evening, my son said "let's play Battleships!".
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